Browsing All Posts filed under »ActionScript«

Flash AS3: Garbage collection and the importance of recycling

February 21, 2009

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Today I am optimizing my portfolio site. It combines both dynamically generated- and static items. Now the static items pose no problem. The dynamically generated do. Garbage collection First of all: the garbage collector of Flash 9 sucks. Objects/movieclips with either/ or Events External references to- Will sustain in memory. Apparently the next release of […]

Shoutcasting, event models and AS3 – basics

February 21, 2009

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Today I am redesigning the event structure of my new portfolio site. Instead of sketching things out on paper and have things ending up in some stack of paper I decided to put it in a blog post. This is part 1, explaining the basics ot two principles I use: Shoutcasting – “I do not […]

Snow! AS3 filters and performance tests

February 18, 2009

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Inspired by the falling snow in the third epsode of Mushishi: “Tender horns” I decided that a snow generator might be a nice benchmarker for several items: Using filters Addressing a LOT of particles Exploring the boundries of AS3 performance and looping through arrays Why snow? Snow is reasonably limited in its behaviour and nice […]